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Items Guide: Potions & Bombs

Enemies sometimes drop a consumable item when they fall. Walk over it to pick it up — you carry one item at a time, and grabbing a new one replaces what you were holding. Press R to use it. The item you hold shows in the corner, so you always know what R will do.

Items are a moment-to-moment decision, not a loadout: heal now or save it for the boss, pop a damage buff before a big wave, or lob a bomb into a crowd. Because you can only hold one, picking a fresh drop means giving up the last — so grab on your terms.

Item Types

ItemEffectWhen to use
Health PotionRestores 35% of max HP instantlyAfter a bad trade, or right before a boss phase
Ki PotionRefills a large chunk of the Ki gaugeTo fire an awakening or special immediately
Rage Vial+40% damage for a short timeMelt a boss window or clear a dense wave
Iron VialCuts incoming damage for a short timePush through a corner or a heavy attacker
Haste VialMove + attack faster for a short timeChase down runners, or reposition safely
BombThrown forward; bursts for heavy area damageOpen a packed screen from range

Your attacks come from your character

Items are situational extras — your core kit is decided by the fighter you pick. Each character has its own style: the Fighter throws punches and kicks, Shadow fights with daggers and thrown shuriken, Titan swings a heavy hammer, and Sage casts elemental magic on every basic. See the move list for each character's buttons, and the beginner guide for the fundamentals.

Tips

  • Dropped items despawn after a while — grab useful ones before they fade.
  • Hold a Health Potion into a boss instead of using it on chip damage.
  • A Bomb clears grouped enemies far better than it trades one-on-one.
  • Rage + a launcher combo turns a single opening into a big punish.